Genie 4

(deepmind.google)

365 points | by acossta 2 hours ago

61 comments

  • kouteiheika 2 hours ago
    Looks cool, but it's very hard to get me excited about yet another proprietary model for which absolutely zero technical details are released (not even the number of parameters), which is safetymaxxed to the limit, and whose usage quota will (most likely) be so limited that it'll be effectively useless for anyone who doesn't work at Google or doesn't have infinite money.
    • estearum 1 hour ago
      What an insane set of requirements for a frontier technology and your excitement by it.
      • dack 1 hour ago
        i think he's bummed out that a cool thing has shipped but: 1. he doesn't get any information about how it works 2. he doesn't get to use it

        sure, it's still a cool accomplishment but i can understand being a little bit frustrated / not as excited for such an announcement.

        • estearum 1 hour ago
          Most cutting edge technologies through history have been 1) somewhat opaque and 2) narrow/exclusive in their deployment. Historically speaking, that's virtually synonymous with "cutting edge technology".

          Whining that I, a random Internet user with limited budget, usecases that the researchers don't care about, and no connection to the researchers, don't get technical details (??) or access (??) on day one is just profoundly goofy shit.

          Obviously being able to use these things right away would be more exciting. But to be unable to get excited by advancements we can't immediately use is... quite entitled.

          • tweetle_beetle 23 minutes ago
            The sole purpose of a press release is to generate positive interest. It is not entitled for the reader to expect the time they have invested in reading it to be worthwhile.
            • estearum 13 minutes ago
              Press release announcing a new car:

              > erhmygord I can't even buy this car right this second for nearly nothing and use it to drive a thousand miles per hour through a kindergarten parking lot?!?!

          • dotancohen 1 hour ago
            Most cutting edge technologies through history did not have near-peer widely-deployed open competitors. This technology does.
          • seanhunter 1 hour ago
            It’s not an exciting advancement if it’s just the AI equivalent of google wave. It’s totally reasonable to be skeptical of marketing and want to try something for yourself.
            • adamrezich 39 minutes ago
              Absolutely no need to slander Google Wave like that.
            • estearum 14 minutes ago
              Fake hacker thinking Google Wave wasn't released to the public lol
              • seanhunter 9 minutes ago
                Google wave was eventually released to the public but initially it required an invitation. So if you had a friend at google you could get in but if not you were out of luck. This killed early momentum and when they eventually opened up the product was dead on arrival.
          • kouteiheika 55 minutes ago
            > But to be unable to get excited by advancements we can't immediately use is... quite entitled.

            Well, I didn't go knocking on Google's door asking them to give me access to their fancy models. It's them who came up to us saying "hey, look at the amazing model we have here; too bad we won't tell you anything about how it works nor even let you access it". Entitled you say? Then maybe don't dangle a carrot right before my face, and then complain that I would like to eat it?

            • estearum 11 minutes ago
              Then don't click on the link homie

              "Don't talk publicly about things I personally cannot use right now" is peak entitlement, yes.

          • visarga 1 hour ago
            > is just profoundly goofy shit

            Why not expect it? It's what most model releases do.

      • I-M-S 1 hour ago
        The future is coming by appointment only.
        • zhengyi13 53 minutes ago
          I think this might be what Gibson meant by "... it's just not evenly distributed"
      • recursive 1 hour ago
        You must have a very narrow conception of sanity.
      • paganel 4 minutes ago
        > frontier technology

        It's just a lame gimmick, this is not 2024 anymore, people have started to get sick of this AI thingie, especially when it comes to video/image generation. That Simon guy with his pelican is the exception that can only be seen on tech forums like this one.

        As to why US (and probably also some Chinese) companies have started pouring hundreds of billions into AI-image generation is beyond my comprehension, but on the other hand I'm no economic genius.

      • Der_Einzige 1 hour ago
        No it’s not insane.
      • echelon 1 hour ago
        It's another closed world model.

        Only open weights matter.

        We should distill everything else we can into open weights.

        These are exciting for robotics and industrial perhaps, but they have no consumer use case until the lid is blown off and consumers can do whatever they want with them.

        So much societal progress is behind held up because the leading labs want to keep a stranglehold on the tech. Imagine if every PhD or hacker had access to the raw weights.

        • estearum 1 hour ago
          The general history of new technologies is that they're available for a narrow set of circumstances and then they proliferate. Can't believe that needs to be said on "hackernews"
          • WarmWash 1 hour ago
            Default internet culture is "I am entitled to everything digital, in full, for free".

            Which stems from the fact that most people have never created or contributed anything meaningful.

            • echelon 14 minutes ago
              The internet has become a privacy and rent seeking hell hole.

              It used to be a lot different.

              Look at companies trying to build more things that pull value into their private cloud offerings.

          • amlib 59 minutes ago
            Except that most technology was built in a way that didn't require all of the humanity knowledge and labor to be sequestered and then regurgitated back as slop that we need to pay as a subscription from what essentially is a rent seeking mafia.
      • alex_sf 1 hour ago
        I mean this doesn't seem very insane? Basic info about the model, the ability to actually use it. Google in particular is awful about getting access to their models from the UX side: I don't even bother trying them out unless it's via openrouter.
        • lukan 1 hour ago
          Yeah, I want that too, including the weights and training material. But I am still exited by what one could potentially do with it, by looking at the prompts and generated videos, even if it is cherry picked.
    • peri-cl 1 hour ago
      > "which is safetymaxxed to the limit,"

      I feel refusal'd just *looking* at this page.

    • spiderice 1 hour ago
      I don't get how Google is so horrible at product. Let me play with this. Otherwise it's DOA.
      • lysace 44 minutes ago
        That touches on the core reason not to get excited about these Google releases: They release something cool and then don't iterate on it. Instead they go off building another cool demo instead.

        Gah. Go iterate. Listen to customers, adapt, iterate some more etc etc. That's how products are made.

        • Spoom 29 minutes ago
          Some companies are so default-alive due to essentially building a money printer that risk tolerance has been tuned down severely.
  • mlmonkey 2 hours ago
    In the clip with a marble bust dropped on a watermelon, at this point https://imgur.com/a/IHLnkUs the bust should've toppled over, if the physics were properly modeled.
    • sobellian 1 hour ago
      It also failed to properly model the physics of knights riding wyverns into battle.
      • modeless 27 minutes ago
        Which is fine for a video game. Not at all fine if you want to train robots with it. Trying to combine both use cases into a single model is doomed to failure IMO.
        • drewbeck 4 minutes ago
          If they don’t get ahead of this our robots are going to be sitting ducks against knights riding wyverns smh
    • peddling-brink 1 hour ago
      How often do things in the real world not behave exactly as you expected them to?

      I feeling I get from this is that this could be the mental model for a robot in the real world, continuously corrected by actual events.

      We all have a world model in our heads of what we think is going to happen, we adjust quickly (or not) based on what does. This is pretty incredible stuff.

      • bigwheels 25 minutes ago
        Busts rarely hang in midair at a 45° angle.

        As an aside, why fall into the role of being an apologist for google-hype and Big Tech?

    • dsissitka 1 hour ago
      They were demonstrating steering.
      • stevemk14ebr 40 minutes ago
        So what, the world model failed to model physics. The thing they said it did elsewhere. It's a valid critique
    • spwa4 1 hour ago
      That's the thing about machine learning over time, and the big hole in the whole world model idea. Time and time again we make simulations and train models and we think that loop will work. It never does.

      And why not? Because the first model that can actually learn to handle the simulation not only can do the simulation internally too, but it can do it better than out simulation.

      It's where (ex-)"AI luminaries" go to die. It's a way to make glacial, slow progress in the correct direction while never actually getting anywhere.

      So we get to a point and people keep making complicated simulations of one kind or another ... and then someone (some model) who's never used the simulation, and doesn't need it for model training gets by far the highest score on every benchmark and everyone agrees the simulation was kind of beside the point.

  • pllbnk 9 minutes ago
    I don't know. With each new release of these models, they compare side-by-side how they are better than the previous ones, but at the same time I feel less impressed by each new release. Somehow they manage to be a seemingly big step forward but at the same time I feel I have seen so much AI that I just look at the common failure modes and they are all still there.

    It's easy for them to show demos of abstract things because they don't necessarily have to follow real-world rules, but anything modeled after real world falls short of expectations.

  • gcanyon 1 hour ago
    A nit, but given that this is from a major corporation, and LLMs are supposed to be em-dash-happy, it's surprising (disappointing?) that the announcement uses:

    > audio-like music

    That's a hyphen. What's "audio-like music" -- music that is almost sound but not quite? Music made from raw audio? :-)

    • istjohn 14 minutes ago
      Yeah, I think that sentence was supposed to be: Genie 4 is natively multimodal, enabling audio--like music, ambient noises, and interactive dialogue--to be simultaneously generated with the world.
    • _heimdall 1 hour ago
      That's a proper use of a hyphen though, an emdash would be wrong.
      • gcanyon 37 minutes ago
        But it's not, unless you know what "audio-like music" is?
      • smallerize 59 minutes ago
        I don't think so, and in fact an em dash would be much less confusing.

        audio, e.g. music

        audio — like music

        • pixelesque 38 minutes ago
          That's a suffix word though, not a pause.

          Hyphens should be used to link compound/suffix words, not em dashes.

          • gcanyon 35 minutes ago
            Agreed that hyphens should be used to indicate compound words, but you're saying that "audio-like" is an intended compound word? Then it's an adjective, modifying "music"? What would that mean?
            • pixelesque 31 minutes ago
              Well okay, not a "compound" per se, but it's a prefix/suffix, which similarly should use hyphens.
              • LordDragonfang 3 minutes ago
                I think you're fundamentally missing the point being made here.

                Yes, "-like" is commonly used as a suffix, in which case a hyphen is correct. But describing music as "audio-like" is clearly nonsense (music isn't "like" audio, it is audio), so that's not the sense in which it's being used here.

                For clarity, the full sentence is:

                > Genie 4 is natively multimodal, enabling audio-like music, ambient noises, and interactive dialogue to be simultaneously generated with the world.

    • manbash 45 minutes ago
      > Genie 4 is natively multimodal, enabling audio-like music, ambient noises, and interactive dialogue to be simultaneously generated with the world.

      Looks like a hiccup, which created an odd and ambiguous sentence.

  • daniel31x13 1 hour ago
    Reminds me of a post[1] by Sam Altman in 2024:

    > movies are going to become video games and video games are going to become something unimaginably better

    Sometimes I really wanna skip 10 years into the future and see where all this eventually leads.

    [1]: https://x.com/sama/status/1776083954786836979

    • sottol 1 hour ago
      > Sometimes I really wanna skip 10 years into the future and see where all this eventually leads.

      Sounds glib, but honestly ... more Ads :/

      • dotancohen 51 minutes ago

          > ... more Ads
        
        And they will be so severely targeted to you that you won't be able to identify that they are designed to influence your purchasing or voting decisions. And they will be of production quality rivaling the highest budget films - rendered on your own hardware.
        • MattDamonSpace 42 minutes ago
          Every ad since the dawn of time was designed to influence your purchasing decisions
          • dotancohen 35 minutes ago
            But you could identify them as ads and understand their purpose.

            That will soon likely no longer be the case.

            • MattDamonSpace 5 minutes ago
              “The ads will get so good you won’t realize they’re ads and you’ll end up buying all this stuff without awareness of why you’re doing it”

              Do you actually think this is going to happen *to you* or are you just speculating about all the idiot dupes out there?

    • 0c3ca83 1 hour ago
      So, people will be able to completely skip living in the real world, and instead spend their entire time plugged into a simulation, like a vegetable.

      Sounds wonderful. May as well skip this and just spend my life hooked up to an IV drip of drugs.

      • siva7 1 hour ago
        Sounds like the plot from the movie matrix. Only difference between the movie and our real timeline - the ai didn't need to enslave humans, we willingly chose enslavement by ai for ourselves by continuing our google subscription.
        • nilamo 55 minutes ago
          It also sounds like Ready Player One, where the real world is so shit, everyone spends all their time in VR, using rented equipment, making nearly everyone a slave to the corporations.
      • gcanyon 50 minutes ago
        People already do this in many video games. The simulation isn't perfect, and maybe there's a tipping point where the simulation becomes real enough that it (maybe) supplants "reality". In a sense, this is disintermediation: instead of actually riding horse, I can ride a virtual dragon. Does that make it worse, or problematic? Again, we already have this, for driving race cars, fighting in wars, etc. etc. It's just a matter of fidelity and immersion?
        • peri-cl 31 minutes ago
          I don't think the immersion and satisfaction of video games (or any artform) is something that scales with photorealism or simulation-realism.

          I think it's the opposite: I think the most immersing factors relate to just pure human imagination, the talent to tell stories. Not volumes of sensory input. Not virtuosity.

      • fallat 25 minutes ago
        For some... that is sadly a better existence in cases.
    • roncesvalles 48 minutes ago
      Video games are already movies that are video games.
      • oceansky 24 minutes ago
        The ending cutscene of Metal Gear Solid 4 alone is a full feature-length film.
    • lifeisloving 1 hour ago
      Type of thing he would say.

      Llms wont be able to create good games. Consider for a sec that there's like 500 "Great" games ever made, maybe more but not much, in some genres that number is less than 10. There is no training data, and its largely a matter of taste and culture that cant be represented/distilled into vector embeddings.

      • Eji1700 53 minutes ago
        While i generally agree, some of this tech could be a major force multiplier and lower the barriers to entry.

        Even if you have a great game idea, it takes a ton of time and money to even get it off the ground, let alone get it coded correctly and maybe get the reach you want. A LOT of flash in the pan ideas probably fizzled out faster than they needed (most recently Among Us and Fall Guys come to mind) because they were built to ship, not to easily modify.

        Tech like this could lower the barrier to smaller and more creative teams or even individuals and get some better competition in the area. Fighting games KNEW that rollback was the way looooooong before AAA bit the bullet and started making it standard, and they still fuck it up (and it probably would've taken longer if COVID didn't force the issue and punish those lagging).

        That said 2 of the largest hurdles i've seen in everyone's "magically ideal" game are enemy AI and Plot.

        Interesting and well designed enemy AI is still hard, and even games that did it well built the whole game around it (FEAR) and the system is vastly less impressive without that focus (Just Cause). I don't think we're anywhere near modern AI solving the issue of making a good AI system for a game due to design space problems, but it might.

        Plot though...that's tricky. Everyone always says how cool it would be for everything to be like Mass Effect or more, with all choices mattering and everything interacting, but someone has to write that. AI is not turning out well though out plot points that don't feel like the equivalent of Bethesda mission creep.

        Point of this whole ramble being that in arcadey/simple stuff I think we'll see a lot more great games (and would argue we already were with the growth of the indie scene over the last 15 years thanks to steam and other tools), but there's still going to be entire genres that are just miserable to develop.

    • Jtarii 1 hour ago
      > movies are going to become video games and video games are going to become something unimaginably better

      This is the kind of detached from reality, devoid of humanity statement only a tech bro could come up with.

      • phailhaus 1 hour ago
        It boggles the mind how these people can be so dumb. He literally does not understand why people enjoy movies.
        • gcanyon 38 minutes ago
          I for one would love to be able to experience Godzilla Minus Zero interactively. I get that it's different from movies. I remember seeing Avatar in 3-D and realizing that James Cameron was directing the audience's attention to a particular part of a scene by the way the 3-D focused, and it was a little off-putting at times. That's a small thing compared to what will be possible in a few years, but still -- being immersed in Avatar will be an amazing experience. I'd also love to see a version of Avatar written by '80s James Cameron -- he was a much better writer back then -- or maybe other, more skillful writers had greater influence on him? In any case, it's inarguable that Terminator, Aliens, The Abyss, and Terminator 2 are all better written than the Avatar films.
          • dogleash 20 minutes ago
            > I for one would love to be able to experience Godzilla Minus Zero interactively.

            So would I. But I don't not want to experience it as a movie. It'd be something separate. Not an upgrade.

            Which makes Sam's comment the inane blather of a pitchman. We don't need to bend over and try to steelman marketing dross. He doesn't care if that statement means nothing, why should we?

    • spwa4 1 hour ago
      Why wait? It's become very clear already: https://kotaku.com/the-proliferation-of-copycats-on-steam-ma...

      Instead of better it's become unimaginably worse since games can no longer serve as a means of self expression because the second you express anything worthwhile 100 people copy it immediately ... without you. It's like Disney (whose whole business model is copying public domain stories and music and ... but taking out the source and everyone who ever had anything to do with it). Except there's no longer one highly selective company destroying the world's culture one piece at a time, but 10000000 idiots looking to make a quick buck, destroying culture and self-expression like a fire raging in the rainforest.

      There will be no more "celeste" games where you join for the platforming but stay for the (politically offensive to all sides) story, because AIs won't discuss the story as it's politically incorrect. Celeste is fundamentally about depression and anxiety, due to being transgender, and is about offending both sides of the argument. First, the main character is transgender, with zero explanation or need for explanation how far that goes, which of course offends conservatives. Second the goal of the main character is to run away from any provided help and professionals (which the director did too) and even under the most extreme of circumstances only reluctantly accept help from a family member that then promptly dies making things "worse".

      The Qwen and other Chinese models (and ...) will refuse to discuss being transgender at all, and any western models will shut down any discussion of running away from help hard (because otherwise they get held responsible for the consequences, as has already happened)

      (oh and that running away from professional help in psychological issue is actually observed to be a positive thing in almost all cases, in studies. The main way to make psychological problems worse is to let them fester and running away from help is time and time again observed to be far more productive than going to professionals and expecting them to fix things. Because that's an extreme human bias: it can never be (allowed to be) the right reaction to NOT do something about a problem, especially when countless people are paid to "solve" the problem. In other words: if you take people who expressed intent to commit suicide and compare the groups who "get help" and the group that successfully shut down help, less people actually go through with it in the second group, and worse than that, the more intense the help, the better the odds the patient ends up killing themselves. Right to the point that doctors sometimes assist such patients because after 2 years of attempts people live in constant misery and have caused enough medical damage that they will have constant pain or worse the rest of their life. And yet people keep forcing help on patients. Usually in response to an actual suicide where no help was provided. Then more help gets built, and 5 years later we yet again observe ... more suicides. But tell someone with an actual problem to avoid help and you'll be skinned alive for that)

      So AI could never make a game like that. Not because it actually can't, or isn't capable, but because there already is a strong political bias, in every model you might use to make it and neither side is going to back down on their policies. The Chinese Communist Party is not suddenly going to change it's mind about transgenderism. And the western models are not suddenly going to openly discuss running away from psychological help, not even as part of a story.

      So really, we've just lost these games.

      • mindcandy 44 minutes ago
        I get that AI anxiety is running high. But, this is doomerism running hard.

        Needle in a Haystack Simulator is the new Threes! https://www.theverge.com/22914955/threes-2048-ketchapp-copyc... A very simple game to clone that gets 10,000 headlines because creators have always been anxious about cheap clones. And, anxiety drives the clicks that pay the bills.

        Meanwhile, local models are already extremely capable and slowly shrinking their gap vs. frontier models over time. And, it has been long established that the censorship trained into those models can be disabled easily with open-source tools. De-censored models will happily dig into topics that push beyond the limits of sanity, let alone political pearl-clutching.

        Besides that. If you want to write about some topic and AI doesn't want to help you, you still have your fingers. Type like a human and you haven't lost anything compared to when Celeste was made.

  • tumdum_ 9 minutes ago
    It looks sooo boring and generic that it's hard for me to imagine anyone thought https://www.youtube.com/watch?v=sFfPkUJd_Jk is a good showcase.
  • sosodev 30 minutes ago
    Cool demos, but does anybody else find it troubling that companies keep claiming this tech can train robots? It’s so obviously not representative of the real world.
    • overfeed 5 minutes ago
      > Cool demos, but does anybody else find it troubling that companies keep claiming this tech can train robots? It’s so obviously not representative of the real world.

      A proprietary version of this technology is already training Waymo's robot cars. Wayno blogged about their DeepMind-provided world model a year ago.

      > It’s so obviously not representative of the real world.

      Do you have a logical basis for this idea, or it's a gut-feeling?

    • TomGarden 4 minutes ago
      This stands out to me too, it seems to be representative of physics the way a video game is representative of physics, likely less so given the non-determinism
    • ActionHank 27 minutes ago
      Elon revealed to the world that you can just lie and people will give you money, so now they all lie.
  • sahilrane_ 2 minutes ago
    Good moving toward open world:)
  • smusamashah 2 hours ago
    A big chunk of the right side of castle disappeared, including catapult, when camera turned back while flying on dragon. See 1:25 to 1:29. I was not expecting this to happen in a "world model".
    • dantillberg 3 minutes ago
      There's also a whole extra bonus castle that appears to the left when the camera looks left around 0:22. Which is amusing both because it wasn't there on the initial approach, and also because nobody puts two castles each with their own distinct curtain walls right next to each other like that.
    • OkayPhysicist 1 hour ago
      That entire clip looks like it's straight out of a complete bargain-bin videogame. The weird smoothness of the ride, the pivot in mid air, the wings apparently don't have collision with the poles they fly past.

      Definitely wouldn't have been one of my picks to show off my fancy new model.

      • hxugufjfjf 1 hour ago
        the goal posts have definitely moved since the original will smith spaghetti video huh?
        • OkayPhysicist 1 hour ago
          Oh yeah, don't get me wrong "bargain-bin videogame" is a wild step up from "accidental amorphous horrors that defy description". It just jumped out to me as looking unusually bad compared to the other samples they provided. The stained glass deer, for example, was awesome.
        • culi 1 hour ago
          The labs are the ones moving them. We're all just measuring against their own, exponentially growing, claims.
    • ksec 1 hour ago
      I was under the impression he has already fly past the catapult.
  • gradascent 1 hour ago
    > Genie 4 is natively multimodal, enabling audio-like music, ambient noises, and interactive dialogue

    What on Earth is audio-like music? Do they mean music-like audio?

    • siva7 1 hour ago
      I'm blessed to see that even google let their most important marketing prosa be generated by ai models without any proofreading from fleshy humans.
      • sbrother 35 minutes ago
        That isn't a mistake AI would make though -- it's something a human would accidentally do when replacing em dashes with hyphens
    • thenthenthen 1 hour ago
      Audio like: music, ambient-noises etc
    • moritzwarhier 1 hour ago
      Have you listened to "music" created by non-specialized models that use WebAudio to create?

      It seems like a good descriptor to me! ;)

    • LoganDark 1 hour ago
      That was probably meant to be an em-dash, or have spaces around the hyphen.
    • vitorfblima 1 hour ago
      As opposed to video-like music...
    • mailarchis 1 hour ago
      probably meant "audio like music, ambient noises, and interactive dialogue."
  • meerita 17 minutes ago
    The future of movies will be promising.

    [1]: https://www.minid.net/2026/8/2/the-actor-was-the-expensive-p...

  • senderista 20 minutes ago
    Can't wait for the hyper-realistic customer service bots and deepfake propaganda videos.
  • Kotlopou 1 hour ago
    If the checker clip is meant to be used to develop a robot to play checkers, then the physics is not remotely good enough. When the robot takes the first piece, the piece looks like it's moving up from the board, then suddenly doesn't. The last move also isn't valid checkers, unless I'm missing something -- the robot offers its piece to be eaten and the human doesn't take it.
  • TGower 2 hours ago
    That stained glass landscape video is pretty cool. I wonder if it would be possible to implement that effect in a real-time game engine.
  • TheAceOfHearts 49 minutes ago
    I would like to see how it breaks, don't spend all your focus on how nice it looks with specially curated shots. At least give a few examples of what happens when it breaks from running too long. They mention that it can fail under "Understanding current limitations" but don't show any examples. Especially since they mention the cases of safety and responsible use, it seems quite relevant to help prepare people by showing them some examples of how it can break and so you an learn to spot it.
  • germanjoey 1 hour ago
    In the man walking through the dressing room scene, the camera starts behind the man. And you can see that the left half of his body is wearing a grey suit... but the right half is wearing a grey dress. :O
  • segmondy 1 hour ago
    With Anthropic going public, I expect a lot of model releases from the competition signalling to the market. "We are still around, please leave some money for us too"
    • lifeisloving 1 hour ago
      Google is already public, has a larger more normie customer base, many products to integrate AI in with established enterprise accounts in the millions... For some reason theyre not valued at 50:1 revenue... I dont think all that many people are going to be that excited for Anthropic as a business, Its an escape hatch, using the public as exit liquidity while the founders can still make a 100bil.
      • roncesvalles 44 minutes ago
        The public is the final "greater fool".
  • runtime_terror 2 hours ago
    Gotta love the kraken destroying the city in the background of the Hong Kong lovers motorcycle scene despite nothing in the prompt about monsters. Filmmakers are still safe.
    • speerer 2 hours ago
      It prompts "gigantic alien tentacles that destroy the world."

      I suspect you're reading the base prompt, but the video also demonstrates adding further prompts to change what is happening as the scene progresses.

      • andoando 1 hour ago
        I thought that was pretty cool.
    • phainopepla2 1 hour ago
      It was the complete lack of fear or urgency on the part of the characters for me.
  • oldfuture 1 hour ago
    guys they are building digital cages so they can rob you blind while you are in your nice digital world, sorry we will ignore this stuff into oblivion
  • dogleash 29 minutes ago
    >audio-like music

    My favorite kind of music.

  • yipinwong 1 hour ago
    The prompts build impressive clips.

    I am more interested in how to make consistent "participants" and "environment" with multiple clips so they look like one longer clip.

    Will that require same dev/coding harness and spec-kit-like engineering flow?

    Like create a spec on how a movie will look like, feed contexts, create tasks so that multiple clips look congruent?

  • mynti 1 hour ago
    Again, very impressive from a technical point. But language is so flawed to do anything creative. It just turns out all looking the same and kind of boring
  • vatsachak 2 hours ago
    What is the point of this vs cheap robotic arm simulations?

    The only place I see this applicable is for visual artists prototyping

    • nowittyusername 1 hour ago
      Humans interact with their environment by subconsciously simulating it and predicting what will happen in the next few moments. This ability gives us the capacity to work more efficiently and reliably in any environment. These world models will serve a similar purpose to the AI and robotic systems of tomorrow. This is a foundational piece.
      • visarga 1 hour ago
        We don't have to fall off a cliff to learn to drive on a mountain road, we can imagine the consequences for cheaper. If we didn't have imagination life would be much more dangerous.
    • ajs1998 2 hours ago
      You could produce a thousand cheap ads for your product or one expensive real ad.
      • archerx 1 hour ago
        Podcasting is going through the thousand cheap ads with the obnoxiously inserted interstitial ads. What they have accomplished is me unsubscribing to the worst offending podcast and beginning the journey of ad blocking on podcast with the help of whisper and LLMs. Also now I hate Shopify with the heat of a 1000 burning suns due to their obnoxious ads and the insane rate they get played.

        So yea that one expensive ad would probably have a positive impact compared to a tidal wave of slop. Quality > Quantity after all.

    • throw310822 1 hour ago
      You could produce immersive VR content specified only by prompts and in which any action is possible.
      • Jtarii 1 hour ago
        Wish fulfilment gets extremely boring, extremely fast.

        Video games are interesting because of very specific constraints the developers impose on the player.

        • throw310822 1 hour ago
          The authors could still design their prompts to steer players towards predefined developments and situations. Anyway, the possibilities of something like this are infinite, the only constraint will be the cost of the compute.
  • zardo 2 hours ago
    Showing off an anglo-bias with the Japanese train station in the 1980s, with a man speaking english.
  • sodacanner 2 hours ago
    I don't know if I'm missing the point, but Genie 4 almost looks worse than Genie 3 in terms of player control? It doesn't even seem to respond to inputs, it just looks like they took some AI generated videos and put the key widgets on top.
    • maybeOneDay 2 hours ago
      I wonder if that's because the target audience is people directing/producing (commercial) videos, rather than games.
    • doctorpangloss 2 hours ago
      another POV is, what even are these experiences? whom are they for? it would take Google 10 minutes to hire all the best game developers for Android, and cost them like $2m, which is peanuts, and give them fancy Google Research titles. but instead, they're trying to get 100 google PMs, who don't give their kids screentime and who don't play any games the objective of making a product for Bart Simpsons. like these people don't realize that being good parents disqualifies them from making immersive first person shooter, "narrative" experiences.
      • NitpickLawyer 2 hours ago
        > what even are these experiences? whom are they for?

        One possible use for these is to facilitate lab -> this -> real world for robot models. Basically better than lab / algorithmically designed environments and cheaper / easier to train on than real life. Something that "looks" like real life and can scale, to apply RL for robotics to.

        • doctorpangloss 1 hour ago
          The more parsimonious explanation is that 100 PMs are even less qualified to make surgical robots, but at least they can download a video game and play it for 5 minutes. There's a great scene in You Can See Everything where Billy Evans is watching bio presentations on 1.5x speed, which obviously, makes him look like a huge moron - "knowing enough" bio is very bearish.

          Anyway, let's take your theory to its logical conclusion: the product development between real and simulated soft tissue behavior is much bigger than Exponential Time being a hypothesis and being proven. There isn't some effective acceleraltruist path here. Dario Amodei was a biotech dropout. The thing you are betting on which Google is not doing anyway, maybe they will destroy the descriptive single cell sequencing paper mill, but they're not going to be able to simulate the fat inside a BMI 30 abuela undergoing a gallbladder removal.

          • NitpickLawyer 1 hour ago
            Sorry, I thought you were asking about the tech applications. I have no idea about the other stuff, can't comment.
      • mlmonkey 2 hours ago
        When Google's epitaph is eventually written, PMs will figure prominently as the catalyst for the rapidly accelerating decline.
      • post-it 2 hours ago
        Just as JPod by Douglas Coupland predicted.
      • paimapi 2 hours ago
        Why hire crew or actors when you could have them be fully AI? Why film a commercial with fluffed, oil dusted, well-lit hamburgers when you could fully render something? Why actually have a vehicle capable of off-roading when you could just AI-render what it looks like off-roading (or vertically taking off, for eg)?

        It's a dystopian business use case that I hope will get obliterated in the near future as the generations that believe in this stuff and are fascinated by it age out of the population.

      • empath75 2 hours ago
        The point is simulation for autonomous vehicles and robots.
  • BatFastard 2 hours ago
    Amazing!

    Question I have is when will they be able to render something more then 30 seconds.

    And how much will it cost? There has to be a HUGE amount of computing power behind this. As a video game developer I live in fear and anticipation.

  • HughParry 2 hours ago
    >coming soon to Google AI Ultra subscribers in Project Genie

    Would be fun to muck around with world models. Are there any that I can try for under £200 p/m without being part of a special project?

    • msabalau 1 hour ago
      Techincally, isn't the less expensive sub for Gemini Ultra £75 p/m?
  • WarmWash 1 hour ago
    I highly suspect that Genie is being made primarily for internal use, and access is more to gather feedback/training data and a bit of PR.
  • alphabetting 1 hour ago
    The playable element is cool PR but the news is that endless synthetic training data for embodied AI models is basically here or close.
    • ckocagil 1 hour ago
      And their most impactful application will be training smaller models for military drones to detect, target and kill humans. sigh...

      Every time I'm about to be excited about AI the cynic in me slaps me back to reality. I imagine the endless possibilities of AI for disabled people, then realize that it's going to leave millions of people disabled instead.

  • ytxm 2 hours ago
    Surprised that "do you really think we're going to make it?" scene made the cut of the first video, her expression and tone is totally out of sync with the scene and demonstrates the problem with almost every AI gen video I've come across when it comes to capturing humanity.

    The painting->interactive scene looks astonishing though

  • Sol- 2 hours ago
    Neuralink integration and I'm out of here.
  • mike_hearn 2 hours ago
    Google aren't the only ones with this tech. You can try out a 24/7 rolling set of video feeds for yourself at https://fal.live

    An LLM generates four alternative prompts for what could happen next and there's a real time vote running for each option. It's trippy, like watching someone's dream.

  • reverseblade2 2 hours ago
    Infinite Tsukuyomi is coming soon…
  • jackb4040 2 hours ago
    It's hard for me to understand Google's redefinition of "world models" (basically: a txt2videogame modality for LLMs) as anything other than an attempt to bury Yann Lecun's definition of "world models", which includes an implicit bear case against LLMs and thus Google's stock price.
  • prymitive 1 hour ago
    The third video is proof that v4 can, ekhm, walk slower?
  • inshard 2 hours ago
    So world models capture inherent complexity of physical reality to help teach AI about hidden laws which probably helps train both LLMs and multimodal models used for autonomous vehicles and robots? And AMD acquiring World Labs is a move to outdo Nvidia’s work in this space. And Google probably sees this as a gateway to a new platform of autonomous vehicles and humanoids that they could rent out as a CSP? Competing with Nvidia, Tesla and complementing Waymo. Am I getting that right?
    • prideout 1 hour ago
      That all sounds right to me, but apparently they can also be used for simply generating videos, or "unlocking the creation of new interactive experiences"... which both seem like competing goals with everything you just mentioned.
  • wolttam 2 hours ago
    > "A REAL, ultra-photorealistic, high-end 35mm cinematic first-person perspective..."

    Real nice prompting there, Google. It also still looks like a video game rendering.

    • slashtrends 2 hours ago
      ironically, the word "realistic" appears next to game footage, not next to real one.
      • taneq 2 hours ago
        Not ironic at all. You describe a rendered image as photorealistic, you just call a photo a photo.
        • slashtrends 1 hour ago
          That's the irony. The over prompting ends up doing the opposite thing it is intended to do.
  • siva7 1 hour ago
    So if those genie 4 characters have all individual chain of thought reasoning and persistent retrospection / recollection, how do these human characters know they are not living in a simulation made by biological humans? Not sure you understand what i'm getting at. Some ethical questions do arise.
  • m3kw9 51 minutes ago
    Why can't Google just announce something and release at the same day, not always this stupid wait list stuff.
    • hugmynutus 15 minutes ago
      wait list, then it releases, and you get 10 api requests *per day*.

      Until you've spend $100-150 on their platform. Then you get 250 per day until you spend $2000 and it becomes properly unlimited.

      It is really annoying. I'm literally trying to pay you for a service and you won't let me.

  • ddtaylor 1 hour ago
    Is anyone actually making any games with these tools? Like, can I play one on Steam or something?
  • _s_a_m_ 34 minutes ago
    i am starting to get model fatigue..
  • zhengyi13 55 minutes ago
    "Building world models responsibly"

    ... I'm suddenly reminded of Iain M Banks' "Surface Detail".

  • suncore 58 minutes ago
    Impressive slop. But slop nonetheless.
  • jeffbee 1 hour ago
    Prompt: make a press release that isn't a slideshow on this company's own browser and hardware platform.
  • TZubiri 1 hour ago
    Who'd be down to write a science fiction novel where creating fake images is a crime and not a product?
    • recursive 1 hour ago
      I guess we'll find out when they publish it.
  • viccis 2 hours ago
    Hmm, wonder if Databricks trademarked their Genie AI product.
  • pdntspa 2 hours ago
    So does this export 3d assets or an Unreal/godot/unity project so it can be turne dinto a game or is it limited to their runtime?
  • artursapek 1 hour ago
    why does this need to exist?
  • avazhi 35 minutes ago
    Not really impressive at all at this point. That dragon clip was pretty awful. If you told me this page was from 2024 I’d believe you.
  • tempfile 1 hour ago
    What the fuck are the little wasd/arrow keys supposed to mean? They have no relationship to the movement of the character or the camera. It's just flashing buttons.
  • pacman1337 2 hours ago
    this is the gta6 I am was hoping for
  • varispeed 2 hours ago
    What is this for? I cannot understand these models. They are very much polluting the internet with nonsense and use capacity that people and businesses need for actual work.

    If these are the cause of why I have to pay 2-4x I used to for a computer, then Google should go fuck themselves.

  • Zambyte 2 hours ago
    From the auto-generated captions on the YouTube video on this page.

    > Genie form [sic] can simulate scenarios

    It's kind of amazing: the juxtaposition of such advanced generative AI and such terrible speech-to-text coming from the same parent company.

    • phoghed 2 hours ago
      The volume of content on YouTube is enormous, I’m kind of surprised they offer auto captions at all given that they have little to no competition in the space.
      • rustyhancock 2 hours ago
        Is it surprising? Indexing for search is the backbone of Google's business model.

        It's why if you search a practical task you will often see results link to specific parts of a video.

      • Zambyte 1 hour ago
        Ok but like, surely the Deepmind team could sneeze and get flawless captions for this video. Why rely on the default YouTube captions instead of just attaching correct ones? It seems silly.
        • phoghed 1 minute ago
          Yeah if they cared they could create their own captions for sure. They probably didn’t even think about it. Maybe some intern will do it after reading this thread
    • fwip 2 hours ago
      They're not proof-reading the blog posts either. The second sentence:

      > Genie 4 is natively multimodal, enabling audio-like music, ambient noises, and interactive dialogue to be simultaneously generated with the world.

      (Emphasis mine). Like, yeah, I'd sure hope the music is similar to audio.

      I wonder if this was a de-LLMese pass gone wrong, and the original was "enabling audio -- like music, ambient noises, and interactive dialogue -- to be simultaneously generated with the world.

      • artisin 1 hour ago
        When you're high on vibes, the line between music and audio-like music tends to blur.
      • kridsdale1 2 hours ago
        These days, unproofread text adds authenticity.
        • fwip 1 hour ago
          Only when it's a mistake that a human being would plausibly make.
    • panarky 1 hour ago
      Typos mean the text came from a human.
  • Aeveus 2 hours ago
    [dead]
  • rvz 2 hours ago
    As I said before, World models will become simulation engines of AAA games where there is no need to release the actual game artifact and even if the game exists as a binary artifact, it will never be released and will be available on their hosted cloud back-end, then simulated and streamed back to you.

    So, Stadia + World Models = New generation of DRM for games.

    • MattDaEskimo 2 hours ago
      Why? Why would a non-deterministic engine be better for a game when it can be instead structured and made deterministic and then more effectively distributed to consumer hardware?
      • SomeonesAccount 2 hours ago
        It wouldn't be better for players. It would be better for companies because the user no longer owns the computer that runs the game.
        • moralestapia 2 hours ago
          And a month or so of development time. Pure IP re-selling.

          October? Yeah, just release the "Spiderman saves Halloween" prompt.

          This is a wet dream for big studios.

        • phyzix5761 2 hours ago
          You can still stream a deterministic world to the player.
      • verdverm 2 hours ago
        it's not, it just sounds cooler to say prophetic things like this these days
    • causal 2 hours ago
      Game industry is still struggling to find a way to incorporate regular LLMs without suffering catastrophic edge cases. A long way to go before these can do more than fancy tech demo, I think.
    • paxy 2 hours ago
      Because it wasn’t bad enough to need a $5000 5090 to play a game, now you’re going to need a full rack of them!
    • qup 2 hours ago
      They can try, my household won't be purchasing those.

      We'll be riding the huge wave of indie titles that are incoming.

      • verdverm 2 hours ago
        > We'll be riding the huge wave of indie titles that are incoming.

        The problem will be separating the wheat (people with good stories and concepts enabled by Ai) from the chaff (people with no taste slopping out trash with Ai)

        • BatFastard 1 hour ago
          Isn't that what streamers are for?

          I mean - reviewers!

          • verdverm 1 hour ago
            streamers and best-in-genre videos have become my primary filter tbh

            been checking out the archives lately, nothing recent excites me

    • ActionHank 2 hours ago
      Because stadia was a real banger right?

      Do you have even the slightest idea of the level of expectation that even the most casual gamer has?

      This isn’t achieving much beyond prototyping. They’re burning so much money for no reason.

    • pixl97 2 hours ago
      And? Just spin up some open world model and pay for the compute and play your own games?

      There are so many options for games now that just sticking with the biggest AAA companies seems like a waste.

    • verdverm 2 hours ago
      Stadia is dead, the reason is playing games over the internet sucks, input lag and serious graphics degradation - this is why I cancelled

      Ai generated games suck even more, no skill; no taste, there is no TLC put into them

      Then there is the economics of it, cost prohibitive to (re)generate a scene and ship that over internet pipes

      • ZiiS 2 hours ago
        Stadia is dead because if you have a data-center of GPUs you are using them for AI. It has nothing to do with input lag and graphics degradation.
        • ActionHank 2 hours ago
          Oh no my guy, you are misremembering, stadia died a quiet death long before AI.

          The latency was no good even on fast internet for even slow games. It is and was pointless.

          • Matl 1 hour ago
            Stadia was pretty good, be it OnLive was similar quality in like 2010. It even had the best version of Cyberpunk 2077 when that launched. But the model was free version of the service for a limited resolution AND you have to buy games there OR a subscription based option and you still have to buy games there.

            That made no sense and wasn't a viable business model.

        • verdverm 2 hours ago
          stadia died way beforehand, history is useful

          https://www.denofgeek.com/games/why-google-stadia-failed-shu...

          • ZiiS 2 hours ago
            I am sure the are other typical Google fumbles that would have meant they were not the victor; but I am sure an equivalent service would be mainstream today if AI had not dramatically changed the economics. [also Google bought DeepMind in 2014; 'way beforehand' is and odd way to look at it]
            • verdverm 2 hours ago
              I disagree, dropping below 60 FPS will be noticed and turn players away, you are not getting that with good input handling even today, it has nothing to do with GPUs and everything to do with networking

              > beforehand...

              is about the craze, the ChatGPT moment and beyond, when GPUs demand went exponential, not when various types of Ai algorithms were available

              • ZiiS 1 hour ago
                It is about when Google realized GPUs were about to go exponential; they may have missed some opportunities but they were well ahead of the curve.
                • verdverm 1 hour ago
                  sure... despite all the other people who used it and are saying otherwise, and the fact that google totally fumbled in the Ai race as well as built custom silicon for Ai...

                  ... history is helpful ... google didn't - and still doesn't - understand gamers, same for all the other Ai hucksters, gamers are among the most anti-Ai

                  https://www.youtube.com/watch?v=c1Fv1uKTd-w

      • andoando 1 hour ago
        Geforce Now is still a thing
      • Aeveus 2 hours ago
        [dead]
    • well_ackshually 2 hours ago
      And nobody will play that trash, and the world won't change.

      Also, lmao, they're already trying to nickel and dime you and sell you microtransactions that took 5 minutes to make for 10 bucks. If you think they're going to pay the costs for running a world model for every single person, lol.

  • 233mhz 2 hours ago
    Y tho?
  • delichon 2 hours ago
    Every increment of advance in this field is an increment of evidence that we are simulations.
    • phailhaus 1 hour ago
      No it doesn't, not even close. You are looking at a video represented as pixels changing on a flat screen. None of it actually exists. You exist, the computer or phone in front of you is composed of mass and energy, and absolutely none of it is algorithmic. World models, as complex as they are, are still just pushing numbers around on paper.
    • jawns 1 hour ago
      Even if we can show that it is technically possible to model a universe like ours to the degree that our current perception of reality suggests exists, there are three other big factors that would need to be weighed:

      Is it feasible? What Dyson sphere level of power would be needed to maintain such a simulation? Is that level of energy available to whomever is running the simulation?

      Is there a positive ROI? What does this advanced civilization get out of running such an expensive simulation?

      Is it moral? The simulation involves sentient creatures who are capable of deeply contemplating their own existence, capable of feeling rapturous pleasure and indescribable pain and loss, and ostensibly capable of making moral choices that range from heroic to depraved. Doesn't there come a point where the beings in a simulation are so close to the beings in "base reality" that the same moral principles apply? If you press a button that kicks off a simulation where humans can torture and murder each other, behaving essentially identically to humans in "base reality," aren't you in some sense facilitating those deaths?

      • spiderice 1 hour ago
        > What Dyson sphere level of power would be needed to maintain such a simulation

        Why would you assume energy is relevant to whoever turned on our simulation? If I created a simulation where the only source of energy was cotton candy, my creations might ask "but where would our creator even get enough cotton candy to run a simulation like this", not realize that it's absurd to think that the creator of a simulation has any of the same constraints that exist inside the simulation.

      • hxugufjfjf 1 hour ago
        You basically described the plot of World on a Wire.
      • archerx 1 hour ago
        You run it to see if your military tactics will defeat the enemy and then you keep running it until you find a strategy that guarantees victory. Who cares if some sim lives are churned through the simulation, our lives are at stake!

        Reductionist but I feel like that’s how it would go.

    • recursive 1 hour ago
      How does that argument work? I've seen more than a few advances, yet I don't see how any of it provides evidence that we are simulations. This might be one of those things that comes down to the definition of "simulation" I guess.
    • dsizzle 1 hour ago
      Not sure if you're joking, but the only such evidence I could think of would be something like finding some way to influence the hardware of our simulation and seeing a glitch in our world
  • ajs1998 2 hours ago
    Who is asking for this? Do advertisers really want this? I feel dread about many of the AI products being sold. They're mostly tools to help funnel money from the users to the bosses.